Discussion in 'Counter-Strike: Global Offensive' started by fozzy, Dec 8, 2015.
L M F A O
I can't even play since the update ... Idk wtf is wrong ...
what the fuck were they thinking
Btw, they changed things that were absolutely balanced and fine - spray patterns of both M4's and AK are completely different. What a joke.
ya many changes and they suck . timeouts are ok. less acc with most pistols while moving. dont get me started on kill cam .. i bought armor and took one shot from revolver and was down to 3 hp its bs ...
also had to change my resolution for some reason .. and i get less fps too ..
You can revert it to your old settings.
Spray pattern is still the same they changed the recovery time
It's completely different and I've been putting spraying over tapping for a long time, and now it's really bizarre for me.
Agree. Dumb shit updates as usual. Instead of fixing real issues like broken netcode interp, non consistent damage calculations, valve-made servers tickrate, they added horse steps, a fucking OP handgun, didn't even nerf P90 yet, etc. Tons of absolute useless shit by the incompetent monkeys that are left as the CSGO team.
I still have difficulty listening to those horse steps.
Not sure if this gun is good or not. Seem to get good hits once in a while but most of the time you can empty whole clip on someone and they wont die. lol
Also my fps dropped like 30-40 and the gameplay is sorta laggy.
ya me too kei
BEST UPDATE EVER, CS:GO WILD WEST EDITION
Fps dropped?? Mine is still the same
ya my fps dropped by 15 -20
10 DEC 2015 -
On Tuesday we shipped some major gameplay changes in CS:GO including the R8 Revolver, and players have been voicing legitimate concerns over the balance of the weapon as shipped.
While it typically takes more time to generate enough data to drive an update (and gameplay updates are always a bit disruptive), in this case it’s clear that we got the damage wrong and can respond immediately.
So today we’re updating the R8 Revolver to bring its values to be more in line with other weapons: among other changes, its damage has been reduced and it takes slightly longer to fire.
As experience with other new weapons (e.g., CZ75a and M4A1-S) has shown us, it may require several iterations over a longer period to find the stable values that create interesting strategic choices for players. We’re committed to monitoring usage and adjusting the values as required.
Tuesday’s update also included several other changes to gameplay (including a rebalancing for pistols and rifles). It’s still too early to determine their impact but we’re just as committed to monitoring the new meta and ensuring that as CS:GO continues to evolve, it remains fun, skillful, and balanced.
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